Educators' Guide to Innovation
Connecting educators interested in innovation
This group was established for the 2011 Innovating with Technology Game-based Learning Research trial participants. The research trial investigated the use of serious games, virtual worlds and game development on teaching and learning. The findings will be released shortly. If you are interested in games in education for your school in 2012, please join this group and connect with the teachers who have done it.
Members: 68
Latest Activity: Aug 23, 2012
Started by Joedy Wallis. Last reply by Joedy Wallis May 7, 2012. 8 Replies 0 Likes
Welcome to the IWT game development strand of the games-based learning research trials for 2011. Please use this space for connecting with others in the Quest Atlantis, Serious Games trials…Continue
Started by Ty Hoggins. Last reply by kynan Apr 20, 2012. 9 Replies 0 Likes
Let's use this discussion space to create networks, share ideas and resources for planning towards 2012.I know it is still 2011!, but if you have any early idseas or wish to make connections here is…Continue
Started by Christine Evely Nov 28, 2011. 0 Replies 1 Like
Tall poppies grow here.Do you know, a Victorian student in Year 10, 11 or 12, with creative talent, a passion for the moving image, and the potential to be a Tall Poppy?Then welcome to the ACMI…Continue
Started by Bronwyn Stuckey. Last reply by Barbara O'Dwyer Oct 24, 2011. 71 Replies 0 Likes
Let's discuss any technical issues you might have here. So whether network, software or game mechanics, any issues of a technical nature drop them here to be discussed.
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Comment by Adrian Camm on August 23, 2012 at 14:44 Hi guys,
The inaugural Games for Change Australia/New Zealand is being hosted in Melbourne later this year (November). We are looking for outstanding examples of students who have designed/created a game either at school or outside of school. The game could be big or small, on any platform, using any number of tools. The game could be an original, a mod or perhaps even a level that has been designed using a level editor in a commercial-off-the-shelf-game. If you know of any students who would fit the bill, I would love to have a brief chat with them about their work.
You can contact me either through this forum, via email or on (03) 9223 1463.
Cheers!
Comment by Vincent Trundle on August 14, 2012 at 16:09 Can I add a plug for one event - Game Girls at ACMI. Game Girls is designed to illustrate how women can find exciting and rewarding careers in the games industry as programmers, designers, artists, writers and more. There is a great line up of women and a visit to the exhibition too. $15 per head. Aimed at secondary aged girls.
Have you checked out the educational programs at game masters yet?
Hi Everyone, I was at ACMI yesterday checking out the Game Masters Exhibition. It is fantastic and I highly recommend that you check out the education programs on offer.
http://gamemasters.acmi.net.au/#!/kids/game-masters-education/large
Hey Kate I am happy to help, I just sent you an email
Hi Kate I just saw your post on the ning about presenters for EMR on Games based learning.
I would be happy to help.
We were part of the trial last year, and this year we are also working with Deakin UNI researching games based learning and literacy. There are about 6 games based projects in every level you could tap into
We also just got a $100000 schools specialisation grant to assist with our work in the area.
This year we have been using Minecraft a lot and I have heaps of kids work you could use.
We have also been using Little big planet.
Our Grade 3/4s are doing a very large unit of work centred around Game making, using a variety of platforms.
And our Grade 5/6 have just just completed a unit on history using Civilisation as its basis.
Let me know if you would like to use any of that.
cheers
Kynan Robinson
Sounds great Kate! Let me know how you go at sparking interest.
Comment by Kate Lafferty on June 26, 2012 at 17:38 I am organising a prof learning day for EMR on game-based learning to be held in T4 (date tbd). I am looking to pull together some expertise from each of the strands from last year's research project to present in a workshop style format, focusing on how game-based learning can be used for differentiation, particularly when catering for highly capable students.
The workshops would be hands on with participants exploring the game/process as well as how it fits in the curriculum and most importantly how authentic assessment is established i.e. what does high level learning look like in game development?
I can cover CRT costs for those happy to present on the day.
If you are interested in presenting on the day or you have any questions please post or email me at lafferty.kate.a1@edumail.vic.gov.au
I love what game-based learning can offer our students and hope you can help me out in spreading the word.
take the time to watch this clip of Paul Gee. He talks about the design of games, the types of learning that can be achieved, and the assessment process of formal education in a world of games and problem solving.
http://video.pbs.org/video/1767377460
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You may find this interesting. Games-based learning time to adoption is indicated to be between 2-3 years away! Who is ahead of the game then!
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